Heathkit wrote:If one of the goals of FW is to have a place for players to participate in PVP without having to be part of a huge alliance or coalition, why not just have FW award bounties for killing other players, similar to bounties on rats? If you want to encourage players to shoot each other, give them money to do so.
I'd award players engaged in FW a bounty of 25% the market value of the destroyed enemy player's ship.
It's the "little" things like this that make a HUGE difference to those who actually engage in FW. The problem is, both the developers and the current CSM do not participate, and so it is no surprise that the big picture ideas that get brought forward basically entail emulating what makes nullsec fun for
them, and bringing into our feature.
The best improvements to Faction Warfare will be simple, elegant, and transformational - much like your suggestion here.
I am grateful for the CSM's time speaking about Faction Warfare, and am thrilled to see that it will finally get some attention. I just pray that CCP pays close attention to all of the blood, sweat, and tears that the
community has put into providing feedback, because there are clearly still some fundamental misunderstandings about what Faction Warfare brings to the game, and what will actually turn it back into a vibrant, exciting, place to find fights like it was in its early days.
Faction Warfare players want, above all things, to be able to fight every day. To fight PLAYERS, and not to run PvE. PvE has been a means to an end - its a means to bait fights, and a means to pay for ships But the goal - the carrot - has always been the fights.
Improvements to the Faction Warfare system that draw it closer to emulating nullsec will ultimately alienate the thousands of players its has entertained so far.
Complicated is not better to militia pilots. Spy's, intrigue, politics, economic infrastructure to maintain, etc, are all seen as
barriers to steady fun. Its just a different mentality. Its why many have ended up in FW after being bored with nullsec and not finding enough PvP out there.
I know the minutes represent the planning stages, and are subject to change. Hopefully there is still time for CCP to look past the admitted experience-deficiency the current CSM has with regards to the feature and listens to what their customers
really want to be happy and keep playing.